Overview
Live Training involving real people operating real systems. The degree of human participation is infinitely variable, as is the degree of equipment realism. A representation of military operations using military personnel and equipment which simulate experiences achieved during actual combat conditions. Typical live simulations are operational testing, field exercises, training exercises, and force-on-force exercises.
Live Training (Force-on-Force)
Training Range Exercise Command & Control Suite Is a suite of components that create a Common Live Training Transformation exercise control.
Learn MoreThe Homestation Instrumentation Training System (HITS) provides customizable production capabilities for Battle Tracking, Exercise Command and Control and After Action Reviews (AAR). HITS tracks locations of soldiers and vehicles and simulates weapons effects and engagements allowing units to “train as they fight” against living opponents.
Learn MoreThe Range Data System (RDS) was designed to interface to and interoperates with the Live Training Transformation (LT2) Exercise Control (EXCON) (Homestation Instrumentation Training System) via the LT2 Player Unit Common Training Instrumentation Architecture...
Learn MoreExportable Training Capability - Instrumentation System (ETC-IS) is an Army Battle Command System centric "system of systems" that includes integrated computer software and hardware, workstations, databases, voice and video recording, production and presentation equipment, and interfaces capable of providing CTC-like training.
Learn MoreOne Tactical Engagement Simulation System (OneTESS) is a family of compatible, live-environment, engagement capabilities that replicate weapon effects of all combat weapon systems in the conduct of collective training and testing.
Learn MoreCombat Training Center Objective Instrumentation System (CTC OIS) modernizes the Instrumentation System (IS) at the National Training Center (NTC), Fort Irwin, CA and Joint Readiness Training Center (JRTC), Fort Polk, LA with one that meets the Army's existing and future advanced collective training objectives.
Learn MoreMarine Corps Instrumentation Training System (MC-ITS) provides Battle Tracking, Exercise Command and Control and After Action Reviews (AAR).
Learn MoreLive Training (Force-on-Target)
TRACR (Targetry Range Automated Control and Recording) is the single common target control system for all TC 25-8 ranges that incorporates a common look and feel, integrated GUI in accordance with the LT2 Style Guide, and is compliant with CTIA.
Learn MoreUOTS provides state-of-the-art urban training facilities capable of training today's Soldiers in a realistic urban environment to ensure Soldiers are prepared to conduct full-spectrum operations in any urban environment.
Learn MoreThe Digital Range Training Systems (DRTS) provides the training structure for instrumented ranges incorporating digital information systems. DRTS provides the infrastructure for Abrams, Bradley and Stryker live-fire gunnery qualifications.
Learn MoreConstructive Training
The Combined Arms Command and Control Trainer Upgrade System (CACCTUS) is the system for combined arms training at the staff level. CACCTUS uses a OneSAF entity level simulation to generate battlefield forces.
Learn MoreDismounted Troop Tracking
Riptide Tracker is a military and commercial training player unit (PU) hosted on a cellular "smart phone." The Tracker PU provides feature rich situational awareness over Wi-Fi or a cellular data network.
Learn MoreAsset Management Services
The Live Training Transformation (LT2) Portal provides the LT2 community with access to LT2 Product Line software and all associated documentation. The LT2 Portal provides security, configuration management, file sharing, searching, reporting, metrics, collaborative development areas, and management of LT2 assets.
Learn MorePast Projects
As a communications tool, the America's Army game (www.americasarmy.com) has placed Soldiering in popular culture by providing players a means to explore training and education as integral elements of a Soldier's development. Gamers have completed more than 600 million missions and 62 million hours virtually exploring progressive individual and collective training events ranging from basic training to Special Forces training.
Learn MoreThe Range Monitoring System (RMS) is a standalone, personal-computer application that provides real-time monitoring, control and data services for instrumented soldiers and vehicles performing force-on-force engagements using simulated weapon fire. The RMS is one component of the Common Range Instrumentation System (CRIS) developed for the USMC in order to provide enhanced capabilities to perform and review simulated force-on-force engagements.
Learn MoreThe U.S. ARMY PEO STRI (PROGRAM EXECUTIVE OFFICE for SIMULATION, TRAINING, INSTRUMENTATION) required next generation technology supports for operational and force development testing of current and future weapon systems through the use of a Mobile Automated Instrumentation Suite (MAIS).
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