Gaming Technology as Training
Recent innovations in game development have become effective and efficient means for military divisions such as the Army, Navy, Air Force and Marine Corp to obtain valuable training without the high costs or timely process associated with physical in-field training. Game developers see commercial opportunities through the potential to make the already popular military genre grow to higher levels through the acquisition of key insights into the reality of battle. The military has found multiple benefits in using video games, which have proven to be a useful tool for both training, as they attempt to recreate the combat zone, and recruitment purposes as they try and reach out to potential soldiers. Commercial opportunities from a marriage with the gaming industry would also offer the military an additional revenue source as they capitalize on the content they have to offer developers and the public at large.
Riptide is an America's Army team
The US Army-built America's Army, leverages the use of its gaming environment to to provide tailored scenarios that support military requirements such as training for Future Soldiers (candidates in a delayed entry program) who have pre-Basic Combat Training skills to learn. Riptide software has integrated those tailored scenarios into the Future Soldier Training System (FSTS), developed for US Army TRADOC. Key actions and events are tagged in the scenarios in order to later assess the actions of the student/player against task/condition/standard.
Learn about America's Army Teams
Capabilities
- > Architecture Development
- > C3 Center
- > eCommerce
- > Embedded Software
- > Enterprise Application
- > Gaming Technology
- > Information Assurance
- > Client Solutions
- > 1 Day DIACAP Course
- > 3 Day DIACAP Course
- > DIACAP Contact
- > Knowledge Engineering
- > Legacy System Upgrades
- > Mobile Devices/WAP
- > Multi-tier Architecture
- > Object-Oriented Analysis
- > Service Oriented Architecture
- > Technologies
